Wuzzy2 / MineClone2-Bugs

Bug tracker archive for MineClone 2 (no new posts allowed)
MIT License
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Idea: Mod compatibility layer #444

Closed tacotexmex closed 6 years ago

tacotexmex commented 6 years ago

Though this may be out of scope of the project currently, I’d still like to put forward the idea of having a compatibility mod called default. Sorry in advance if totally out of place, please close if that's the case

A lot of mods depends of default only for the recipes. These mod could be made to work in MCL2 by simply aliasing the MTG node names to their MCL2 counterpart. Of course mods with deeper integration with the MTG API wouldn’t work, but it’d still be both useful and strategic, in so that it has the potential to bootstrap a mod (sub)community targeting MCL2.

Wuzzy2 commented 6 years ago

MCL2 is inherently different from MTG, I don't give a damn about compability with it.

tacotexmex commented 6 years ago

I understand that but I just wanted to point out I did not mean compatibility with MTG, but simply mods lazily depending on it only for recipes. Anyhoo, this is easily done as a 3rd-party mod.