Wuzzy2 / MineClone2-Bugs

Bug tracker archive for MineClone 2 (no new posts allowed)
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mod naming error with 0.36 update #465

Closed dawgdoc closed 6 years ago

dawgdoc commented 6 years ago

After pulling your latest changes, as of 2018-02-07 20:23:04, I received this error:

2018-02-10 01:23:57: ERROR[Main]: ModError: Error loading mod "PLAYER": Mod name does not follow naming conventions: Only characters [a-z0-9_] are allowed. 2018-02-10 01:23:57: ERROR[Main]: Check debug.txt for details.

when entering an existing world. I then deleted the old debug.txt, created a new world and received the same error. Looking at the mod directories I see all of the mod names are completely capital letters. As in : CORE, MAPGEN, PLAYER. Is this the cause of the error?

Wuzzy2 commented 6 years ago

Which MT version do you use?

dawgdoc commented 6 years ago

Sorry, for not providing enough information.

I am using MT 0.4.16 from the Ubuntu Stable PPA on LinuxMint 18.3, based on Ubuntu 16.04(Xenial). This is on a laptop with 12Gb ram, AMD A12 processor.

Wuzzy2 commented 6 years ago

WTF? This must work under MT 0.4.16. Sadly, I can't reprodce this. Are the aforementioned folders empty? If not, what was inside? Did you find a modpack.txt?

In case these folders were empty, your installation probably went wrong. In this case, delete MCL2, download again and try again.

dawgdoc commented 6 years ago

The folders are definitely not empty, but I did not find a modpack.txt. mcl2-modsfolders

EDIT: I deleted the mods folder recursively and did a git reset. That seems to have fixed my problem. Thank you.