i was just trying to mod sadx and mod manager keeps crashing
i just opened it, then it updated, and told me to delete mod.ini in the mods folder, and so i did, and now it's not working :(
Exception Report
SAMM Information:
Manager Version: 1.2.8
Current Game: Sonic Adventure DX
Game Directory: C:\\Program Files (x86)\\Steam\steamapps\common\Sonic Adventure DX
Manager Location: C:\Program Files (x86)\Steam\steamapps\common\Sonic Adventure DX\
Running as Admin: False
Mod Loader Version (Hash): 9d6cbe913322052c2ecee5a4beaa42525eb96fb3
Exception Information:
Type: ArgumentOutOfRangeException
Exception: startIndex cannot be larger than length of string. (Parameter 'startIndex')
Source: System.Private.CoreLib
In Function: Void ThrowSubstringArgumentOutOfRange(Int32, Int32)
StackTrace: at System.String.ThrowSubstringArgumentOutOfRange(Int32 startIndex, Int32 length)
at System.String.Substring(Int32 startIndex, Int32 length)
at SAModManager.MainWindow.LoadModList()
at SAModManager.MainWindow.Load(Boolean newSetup)
at SAModManager.MainWindow.MainWindowManager_Loaded(Object sender, RoutedEventArgs e)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at SAModManager.App.Main()
Looking at your settings, it looks like the game path is wrong as it has four backslashes.
I'd recommend going in appdata -> local and remove the folder SAManager to reset the settings.
Exception Report