Closed canadairman2002 closed 3 years ago
Are normals outside? The position and scale of the object?
Position is 0,0,0 Scale is 0.001 to match the good dimension normals .. i did "recalculate outside normals"
im questionning myself. My model is a shell of 1mm thickness. I don't know if i only need to design a surface without thickness or not.
What is the OBJ like? Did you try exporting with Debug Info? Do you see any TRIS directives or VT directives or is just an empty file? I don't think the thickness should matter - I export planes all the time and they show up in X-Plane.
Not sure how the export script handles the scale, but I suggest once the model has the right dimension, apply scale. Show the face normals to be sure that they are facing outside.
i open the obj file ( 8Mb size ). A huge amount of VT directives. Only one TRIS directive at the end i can share it if needed
Scale taken into account as if the person has used "Apply > Apply Scale" (this is all in memory, it doesn't change anyone's object or mesh)
Hmmmmm........ well, I'm guessing that TRIS directive is the thin line then. Have you seen the Debug Info yet? Scroll down to the bottom of the Scene Properties and you'll see the checkbox for it
i did a test by importing my model with scale 1.0. So after , in blender, no need to scale again. and it works :)
Great, glad it worked out!
And thank you @airfightergr for the triage support! Always helpful and always appreciated!
thank you all for your support :)
Hi, I have Blender 2.83 Xplane2Blender 4.1.0. beta Xplane 11
I have a solid ( fuselage ) in Blender. I try to export it. No error message on Xplane2blender.log When i try to open it in planemaker, it add the line but nothing visible. Any idea ? Thanks