Dear friends. I'm new to the world of X-Plane and I'm developing objects for the x-plane using blender.
I've already managed to create basic objects, such as houses, buildings, in "box" formats, all in blender and exported to x-plane.
recently I'm modeling an object, other than in the box format, which faces should be seen on both sides in the x-plane, but with no success.
even inserting textures on both faces in Blender, when exporting to the x-plane, the texture only appears on one face, with the object being transparent on the opposite face.
can anyone tell me what i'm doing wrong?
I attached the image of an obj created in blender, being viewed in WED. you can see that in the face that I left without texture, you can't see the other faces of the cube from the inside, the obj appears transparent
I'm using the X-plane plugin io_xplane2blender ver. 4.1.0 with Blender ver. 3.1.0 and Windows 10 PRO
The GitHub Issue Tracker for xplane2blender is for reporting bugs in the export add-on itself; to get basic help with using the add-on you will need to find help in an X-Plane forum.
Dear friends. I'm new to the world of X-Plane and I'm developing objects for the x-plane using blender.
I've already managed to create basic objects, such as houses, buildings, in "box" formats, all in blender and exported to x-plane.
recently I'm modeling an object, other than in the box format, which faces should be seen on both sides in the x-plane, but with no success. even inserting textures on both faces in Blender, when exporting to the x-plane, the texture only appears on one face, with the object being transparent on the opposite face.
can anyone tell me what i'm doing wrong?
I attached the image of an obj created in blender, being viewed in WED. you can see that in the face that I left without texture, you can't see the other faces of the cube from the inside, the obj appears transparent
I'm using the X-plane plugin io_xplane2blender ver. 4.1.0 with Blender ver. 3.1.0 and Windows 10 PRO
thanks for help