Closed Slevin7 closed 2 years ago
If you are speaking of the zoom when scrolling the mouse, it's probably possible (by disabling the scroll event) but then what should be the default camera position ? If you are speaking of the zoom when clicking the navigation cube, that one will be hard to solve as it's computed dynamically based on the model's size.
the one with the camera position seems to be a translator error. I mean zoom with the mouse wheel, the standard size should stay as it is. Sorry for the stupid translation, unfortunately I am hardly able to speak English (even when I practice)
X-Ryl669 @.***> schrieb am Di. 27. Juli 2021 um 20:32:
If you are speaking of the zoom when scrolling the mouse, it's probably possible (by disabling the scroll event) but then what should be the default camera position ? If you are speaking of the zoom when clicking the navigation cube, that one will be hard to solve as it's computed dynamically based on the model's size.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/X-Ryl669/grav-plugin-viewer3d/issues/6#issuecomment-887737851, or unsubscribe https://github.com/notifications/unsubscribe-auth/AFMSGY2AHIQDQGAKF6RQRRLTZ33SXANCNFSM5A2QIQYQ .
Please try version 1.0.0, you now have a zoomFactor options in the plugin's option page. Set it to either 0 (disable zooming), or 1 (limit the zoom range so the model does not disappear anymore).
Let me know if it fixed the issue for you. Thanks!
Closing as it seems fixed.
Is it possible to turn off the automatic zoom? So to have a fixed camera position, as it were, as far as the distance is concerned? that would be a wonderful addition for me. otherwise I like the plugin very much, thank you very much for that