Isolate the bug. some multiplayer servers cause issues on their own. in a newly made singleplayer world, with default/reset shader settings, show the steps to cause the bug
I just downloaded the shaders from the Github. Playing in solo.
if it is happening on content from a mod, list what mod, and what content of that mod it happens on.
if a specific shader setting can make it start/stop bugging, please list what shader setting does that.
this is a super common issue, its not directly related to the shader itself, more of how iris and distant horizons interact.
you may be able to fix it by:
Disabling and re-enabling shaders (try this after each fix below)
Ensuring Fabric API, Sodium, Iris, Indium, and Distant Horizons are all updated to their latest versions
Setting Transparency to Complete in Distant Horizons config -> Advanced options -> Graphics -> Render Quality
Resetting your Distant Horizons config by deleting DistantHorizons.toml from %appdata%/Roaming/.minecraft/config (restart your game for this to take effect)
Removing the "Methane" mod
Disabling Biome Ambient Light Coloring in Alex's Caves config
Describe the bug
Describe the bug in as much detail as possible. capturing footage of it with images or videos is preferred.
Its a bit hard to describe it: whenever I move my camera, the distant images just seem to stick on the screen and create a glitchy effect
Describe how your minecraft is set up
Describe how to reproduce the bug
Show exactly how to make the bug appear, if you can. Video footage is preferred.
Just putting the shader on will make the bug appear. Reloading shaders won't help.
https://github.com/user-attachments/assets/14e6e112-a3c2-4ce9-9b9c-8424a1529d28
Isolate the bug. some multiplayer servers cause issues on their own. in a newly made singleplayer world, with default/reset shader settings, show the steps to cause the bug
I just downloaded the shaders from the Github. Playing in solo.
if it is happening on content from a mod, list what mod, and what content of that mod it happens on.
if a specific shader setting can make it start/stop bugging, please list what shader setting does that.