In CI, we include a static README.txt to explain that these assets are not openable in the editor to any other modmaker who might be curious/interested in them.
To do that, we pre-create the CookedPCConsole directory and place the file there. X2MBC then sees that the directory exists and skips its creation:
In CI, we include a static README.txt to explain that these assets are not openable in the editor to any other modmaker who might be curious/interested in them.
To do that, we pre-create the
CookedPCConsole
directory and place the file there. X2MBC then sees that the directory exists and skips its creation:https://github.com/X2CommunityCore/X2ModBuildCommon/blob/da647e0f84e553483d2d595d7c7ef1c78f67938d/build_common.ps1#L739-L743
This is confusing to anyone looking at the project/repo itself (not the built mod) who doesn't know this peculiarity of the build process.
Potentially relevant for #40