Currently the build just fails when it reaches the script steps (which are effectively the first)
Game Path: D:\SteamLibrary\steamapps\common\XCOM 2\XCom2-WarOfTheChosen
[...]\X2ModBuildCommon\XCOM2.targets(69,9): error : The running command stopped because the preference variable "ErrorActionPreference" or common parameter is set to Stop: Cannot find path '[modRoot]\[modName]\Src' because it does not exist.
Done executing task "InvokePowershellTask" -- FAILED.
While most X2MBC's functionality is around script building pipeline, it's also useful for cooking assets and caching shader cache in mostly-config mods
Currently the build just fails when it reaches the script steps (which are effectively the first)
While most X2MBC's functionality is around script building pipeline, it's also useful for cooking assets and caching shader cache in mostly-config mods