Closed Xymanek closed 3 years ago
Turns out that DLCInfo::OnLoadedSavedGame
is called from unrealscript - XComOnlineEventMgr::PreloadSaveGameData
. We can just add another call there, something like DLCInfo::OnLoadedSavedGameIncludingExisting
.
Thoughts on naming?
It's possible to achieve this already using a fake DLCInfo with
OnLoadedSavedGame
but this creates a "waste" for every DLCInfo call for every mod that uses such method.We should investigate providing a centralized hook via CHL to avoid the "waste".