Open YauheniL opened 4 years ago
This is behavior is pretty much by design. All "old" mods have been properly marked as "not loaded". It indicates that those mods are no longer available. You could just sort the list by "State" column, select all "not loaded" mods and remove them. Starting with v1.4, there is also a way to quickly filter mods by state and it is better visualized. Maybe we could suppress the "Duplicate" warning in this scenario, because a "Not loaded" counterpart normally wouldn't cause a problem.
We should consider some sort of support for moving game between drives in AML, so that tags, configs, categories, etc are preserved. I've done so myself and the only way so far is manually editing settings.json
with mass replace, and that's very error-prone
Could you advise how can I remove duplicate records? If I try to uncheck a record, the record with same ID is unchecked too. My steam workshop contains unstable mods, which are disabled on mod-launcher level, and I don't want to activate unstable mods.
@YauheniL
Steps To Reproduce:
AML_log and settings_json.zip