X2LongWarOfTheChosen / LongWar2AbilitiesForWotC

Port of Long War 2 Abilities for XCOM 2 War of the Chosen
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Assault Design #4

Open ChrisTheThinMint opened 6 years ago

ChrisTheThinMint commented 6 years ago

Class Overview: Primary Weapons: SMGs, Assault Rifles, Shotguns Secondary Weapon: Combat Knive

Specializations: Breacher (Top), Striker (Middle), Raider (Bottom)

Squaddie Perks: Run and Gun - Same as LW2. Combatives - Changed: The dodge bonus against melee attacks now applies more than once, but is reduced to +50 on successive attacks. Knifefighter - Same as LW2.

LCPL Perks: Slug Shot - Changed: Only uses 1 ammo, and has a 2-turn cooldown. Close and Personal - Changed: Grants up to +20 crit and +20 dodge based on proximity. Hard Target - Changed: Maximum dodge granted by the perk is now +100.

CPL Perks: Close Combat Specialist - Changed: Reaction shots only use 1 ammo. Lightning Reflexes - Same as LW2. Taunt - New Perk: Forces the targeted enemy to attack the assault. (We have two ways to do this: 1) We apply an aim penalty for all attacks except those against the soldier or 2) We change AI to only attack the soldier while under the effect of taunt. The latter is safer and could also force melee-only, but more complicated since it requires work in the alien pack.)

SGT Perks: Formidable - Same as LW2. Killer Instinct - Same as LW2. Executioner - Changed: Grants up to +20 aim against an enemy based on their remaining health (+0 at 100%, +20 at 0%)

SSGT Perks: Close Encounters - Same as LW2. Rapid Fire - Same as LW2. Hit and Run - Changed: Only grants a movement action.

TSGT Perks: Trench Gun - Same as LW2. Aggression - Changed: Grants +5 crit per enemy. Tactical Sense - Changed: Grants +4 defense per enemy to a max of +20.

GSGT Perks: Resilience - Same as LW2. Bring 'Em On - Changed: Grants +1 crit damage per enemy (instead of 0.5). Sprinter - Changed: Grants +4 mobility.

MSGT Perks: Lethal - Same as LW2. Extra Conditioning - Changed: Reduces Run and Gun cooldown by 2 turns (instead of 1). Untouchable - Same as LW2.

ChrisTheThinMint commented 6 years ago

On hold, because of design changes. All of the perks can still be worked on, its just the arrangement that might change.