Closed flaver12 closed 9 years ago
will need manual merge
also right now there are more variables created then needed in the preInit + youre not using the macros (ArmA hitzones sadly can change which is why there are the macros which you can find in https://github.com/X39/XMS2/blob/master/X39_MS2_Scripting/Functions/HitZones/hitZones.hpp (already added to your file as long as you included default.hpp
), to use them just do: stringify(HITZONE_BLABLA)
) in the HandleDamage_EH
would be nice if you could alter theese two things will merge ASAP
Thx for the feedback, I will make this changes tomorrow
I will now close this pull request, I will create a New one when I did the changes
I just added the first version of it.
The HandleDamage EH just out puts on fall damage legs and hands. So i added it at the moment just for the legs. The stuff with the vehicle will be added sun, but for now we have fall damage :trophy: :)