Hello, your hitchance is broken, to fix this simply go to Entities.h and replace
float GetInaccuracy()
{
typedef float(__thiscall oInaccuracy)(PVOID);
return call_vfunc< oInaccuracy >(this, 484)(this);
}
with
float GetInaccuracy()
{
typedef float(__thiscall oInaccuracy)(PVOID);
return call_vfunc< oInaccuracy >(this, 483)(this);
}
Hello, your hitchance is broken, to fix this simply go to Entities.h and replace float GetInaccuracy() { typedef float(__thiscall oInaccuracy)(PVOID); return call_vfunc< oInaccuracy >(this, 484)(this); } with float GetInaccuracy() { typedef float(__thiscall oInaccuracy)(PVOID); return call_vfunc< oInaccuracy >(this, 483)(this); }