Closed Jamalih closed 6 years ago
Hey, can u give me the offsets please? I don't care about the skin-changer. Thanks. There is a fully fixed version of ayyware in mpgh.
Old
if (!(sWeapon.find("models/weapons", 0) != std::string::npos)) continue;
New
if (sWeapon.find("models/weapons", 0) != std::string::npos) continue;
Yeah I already fixed it but what about knives? The skins dont apply to knives
Idk. For me it works for 1 round. In the next round it dissapears. And idk why configs don't work for me at all. ;/
i mean I updated everything else than knife changer rn
Oh. If u find a way how 2 fix knife changer then post back, please. :D
Update CSGOClassIDS in entities.h
enum class CSGOClassID
{
CAK47 = 1,
CBaseAnimating = 2,
CBaseAnimatingOverlay = 3,
CBaseAttributableItem = 4,
CBaseButton = 5,
CBaseCombatCharacter = 6,
CBaseCombatWeapon = 7,
CBaseCSGrenade = 8,
CBaseCSGrenadeProjectile = 9,
CBaseDoor = 10,
CBaseEntity = 11,
CBaseFlex = 12,
CBaseGrenade = 13,
CBaseParticleEntity = 14,
CBasePlayer = 15,
CBasePropDoor = 16,
CBaseTeamObjectiveResource = 17,
CBaseTempEntity = 18,
CBaseToggle = 19,
CBaseTrigger = 20,
CBaseViewModel = 21,
CBaseVPhysicsTrigger = 22,
CBaseWeaponWorldModel = 23,
CBeam = 24,
CBeamSpotlight = 25,
CBoneFollower = 26,
CBreakableProp = 27,
CBreakableSurface = 28,
CC4 = 29,
CCascadeLight = 30,
CChicken = 31,
CColorCorrection = 32,
CColorCorrectionVolume = 33,
CCSGameRulesProxy = 34,
CCSPlayer = 35,
CCSPlayerResource = 36,
CCSRagdoll = 37,
CCSTeam = 38,
CDEagle = 39,
CDecoyGrenade = 40,
CDecoyProjectile = 41,
CDynamicLight = 42,
CDynamicProp = 43,
CEconEntity = 44,
CEconWearable = 45,
CEmbers = 46,
CEntityDissolve = 47,
CEntityFlame = 48,
CEntityFreezing = 49,
CEntityParticleTrail = 50,
CEnvAmbientLight = 51,
CEnvDetailController = 52,
CEnvDOFController = 53,
CEnvParticleScript = 54,
CEnvProjectedTexture = 55,
CEnvQuadraticBeam = 56,
CEnvScreenEffect = 57,
CEnvScreenOverlay = 58,
CEnvTonemapController = 59,
CEnvWind = 60,
CFEPlayerDecal = 61,
CFireCrackerBlast = 62,
CFireSmoke = 63,
CFireTrail = 64,
CFish = 65,
CFlashbang = 66,
CFogController = 67,
CFootstepControl = 68,
CFunc_Dust = 69,
CFunc_LOD = 70,
CFuncAreaPortalWindow = 71,
CFuncBrush = 72,
CFuncConveyor = 73,
CFuncLadder = 74,
CFuncMonitor = 75,
CFuncMoveLinear = 76,
CFuncOccluder = 77,
CFuncReflectiveGlass = 78,
CFuncRotating = 79,
CFuncSmokeVolume = 80,
CFuncTrackTrain = 81,
CGameRulesProxy = 82,
CHandleTest = 83,
CHEGrenade = 84,
CHostage = 85,
CHostageCarriableProp = 86,
CIncendiaryGrenade = 87,
CInferno = 88,
CInfoLadderDismount = 89,
CInfoOverlayAccessor = 90,
CItem_Healthshot = 91,
CItemDogtags = 92,
CKnife = 93,
CKnifeGG = 94,
CLightGlow = 95,
CMaterialModifyControl = 96,
CMolotovGrenade = 97,
CMolotovProjectile = 98,
CMovieDisplay = 99,
CParticleFire = 100,
CParticlePerformanceMonitor = 101,
CParticleSystem = 102,
CPhysBox = 103,
CPhysBoxMultiplayer = 104,
CPhysicsProp = 105,
CPhysicsPropMultiplayer = 106,
CPhysMagnet = 107,
CPlantedC4 = 108,
CPlasma = 109,
CPlayerResource = 110,
CPointCamera = 111,
CPointCommentaryNode = 112,
CPointWorldText = 113,
CPoseController = 114,
CPostProcessController = 115,
CPrecipitation = 116,
CPrecipitationBlocker = 117,
CPredictedViewModel = 118,
CProp_Hallucination = 119,
CPropDoorRotating = 120,
CPropJeep = 121,
CPropVehicleDriveable = 122,
CRagdollManager = 123,
CRagdollProp = 124,
CRagdollPropAttached = 125,
CRopeKeyframe = 126,
CSCAR17 = 127,
CSceneEntity = 128,
CSensorGrenade = 129,
CSensorGrenadeProjectile = 130,
CShadowControl = 131,
CSlideshowDisplay = 132,
CSmokeGrenade = 133,
CSmokeGrenadeProjectile = 134,
CSmokeStack = 135,
CSpatialEntity = 136,
CSpotlightEnd = 137,
CSprite = 138,
CSpriteOriented = 139,
CSpriteTrail = 140,
CStatueProp = 141,
CSteamJet = 142,
CSun = 143,
CSunlightShadowControl = 144,
CTeam = 145,
CTeamplayRoundBasedRulesProxy = 146,
CTEArmorRicochet = 147,
CTEBaseBeam = 148,
CTEBeamEntPoint = 149,
CTEBeamEnts = 150,
CTEBeamFollow = 151,
CTEBeamLaser = 152,
CTEBeamPoints = 153,
CTEBeamRing = 154,
CTEBeamRingPoint = 155,
CTEBeamSpline = 156,
CTEBloodSprite = 157,
CTEBloodStream = 158,
CTEBreakModel = 159,
CTEBSPDecal = 160,
CTEBubbles = 161,
CTEBubbleTrail = 162,
CTEClientProjectile = 163,
CTEDecal = 164,
CTEDust = 165,
CTEDynamicLight = 166,
CTEEffectDispatch = 167,
CTEEnergySplash = 168,
CTEExplosion = 169,
CTEFireBullets = 170,
CTEFizz = 171,
CTEFootprintDecal = 172,
CTEFoundryHelpers = 173,
CTEGaussExplosion = 174,
CTEGlowSprite = 175,
CTEImpact = 176,
CTEKillPlayerAttachments = 177,
CTELargeFunnel = 178,
CTEMetalSparks = 179,
CTEMuzzleFlash = 180,
CTEParticleSystem = 181,
CTEPhysicsProp = 182,
CTEPlantBomb = 183,
CTEPlayerAnimEvent = 184,
CTEPlayerDecal = 185,
CTEProjectedDecal = 186,
CTERadioIcon = 187,
CTEShatterSurface = 188,
CTEShowLine = 189,
CTesla = 190,
CTESmoke = 191,
CTESparks = 192,
CTESprite = 193,
CTESpriteSpray = 194,
CTest_ProxyToggle_Networkable = 194,
CTestTraceline = 196,
CTEWorldDecal = 197,
CTriggerPlayerMovement = 198,
CTriggerSoundOperator = 199,
CVGuiScreen = 200,
CVoteController = 201,
CWaterBullet = 202,
CWaterLODControl = 203,
CWeaponAug = 204,
CWeaponAWP = 205,
CWeaponBaseItem = 206,
CWeaponBizon = 207,
CWeaponCSBase = 208,
CWeaponCSBaseGun = 209,
CWeaponCycler = 210,
CWeaponElite = 211,
CWeaponFamas = 212,
CWeaponFiveSeven = 213,
CWeaponG3SG1 = 214,
CWeaponGalil = 215,
CWeaponGalilAR = 216,
CWeaponGlock = 217,
CWeaponHKP2000 = 218,
CWeaponM249 = 219,
CWeaponM3 = 220,
CWeaponM4A1 = 221,
CWeaponMAC10 = 222,
CWeaponMag7 = 223,
CWeaponMP5Navy = 224,
CWeaponMP7 = 225,
CWeaponMP9 = 226,
CWeaponNegev = 227,
CWeaponNOVA = 228,
CWeaponP228 = 229,
CWeaponP250 = 230,
CWeaponP90 = 231,
CWeaponSawedoff = 232,
CWeaponSCAR20 = 233,
CWeaponScout = 234,
CWeaponSG550 = 235,
CWeaponSG552 = 236,
CWeaponSG556 = 237,
CWeaponSSG08 = 238,
CWeaponTaser = 239,
CWeaponTec9 = 240,
CWeaponTMP = 241,
CWeaponUMP45 = 242,
CWeaponUSP = 243,
CWeaponXM1014 = 244,
CWorld = 245,
DustTrail = 246,
MovieExplosion = 247,
ParticleSmokeGrenade = 248,
RocketTrail = 249,
SmokeTrail = 250,
SporeExplosion = 251,
SporeTrail = 252
};
oh shit thanks, i forgot that <33333
skin changer still dont work :DD
@miheg123 yeah, i realised that
@XBoom31 yo i know the b1g "fix" xdd In hooks.cpp change this line: if (!(sWeapon.find("models/weapons", 0) != std::string::npos)) continue;
To this: if ((sWeapon.find("models/weapons", 0) != std::string::npos)) continue;
and it works
Dont use it! you r going to get untrusted banned! safe mode doesn't work!
if you teleport u will get untrusted, i've raged today and i had no issue
when i enable ragebot csgo just crashes. i didn't use teleport, it's kinda useless. ;'/
i think i got a false ban :D i think im getting unbanned soon :D i only used legitbot and walls.
Yeah that worked but the knife is flickery for some reason? And I need to apply the skins always when I die
Idk, knfie changer doesnt work for me at all. I get only vanilla knifes.
Hey, I updated everything expect the skinchanger. skins dont apply to guns/knifes(Knifechanger switches knives etc but doesnt change the skin). So I was wondering if someone could tell me what is it about?