Closed moneyfraud closed 7 years ago
did u update the Entities file
and update the hooks Change in Hooks.cpp, Fixes Skin changer
Old
if (!(sWeapon.find("models/weapons", 0) != std::string::npos))
continue;
New
if (sWeapon.find("models/weapons", 0) != std::string::npos)
continue;
Yes, i updated all 5 files. And my skin-changer is working. My knife changer isn't. I already edited the hooks.cpp.
hey @ChillyLV isn't your game crashing after injecting the hack ?
After updating all the offsets, it isn't.
can you show me how to update all of them im new of this xd
hey @ChillyLV can you show me please ?
Take the last 5 commits, open them, click view and edit following files with the code that is here, save and compile. https://github.com/XBoom31/ApocalyseCheatsSC/commits/master
@ChillyLV it still not works cant you just upload that 5 files to mega or mediafire and send me from facebook ??
Okey, here u go -> https://mega.nz/#!VRBVkRLD!AYTArJYgv_WG6ThAOXhFijYCjDuOTdnhXl2oP2ukaPY . U will need WinRar to extract the .rar file. Place them in ApocalyseCheatsSC-master/AYYWARE CSGO/ . Btw i fixed the knife changer, thiss issue is getting closed.
ty m8
@ChillyLV how you fixed the knife changer? it is still not working properly for me, and that would be helpful for those dudes who does not know how to change offsets
@umutcansoyer, np. Actually idk. I updated offsets incorrectly. I updated entities 2 times and the last time with the outdated update. Idk i used ur updates and everything got fixed except configs. And btw i dont know anything about c++. im a 12 yr old pastur sry xd try the mega.nz link and just replace your files with those. If that still doesn't work in hooks.cpp you probably have this: if ((sWeapon.find("models/weapons",
0) != std::string::npos))
continue; and if that is true, remove the useless (). it should look like this:
(sWeapon.find("models/weapons",0) != std::string::npos) continue;
Hope that helps. <3
easiest fix is to delete this code,
if ((sWeapon.find("models/weapons", 0) != std::string::npos))
continue;
if (sWeapon.find("c4_planted", 0) != std::string::npos)
continue;
if (sWeapon.find("thrown", 0) != std::string::npos)
continue;
if (sWeapon.find("smokegrenade", 0) != std::string::npos)
continue;
if (sWeapon.find("flashbang", 0) != std::string::npos)
continue;
if (sWeapon.find("fraggrenade", 0) != std::string::npos)
continue;
if (sWeapon.find("molotov", 0) != std::string::npos)
continue;
if (sWeapon.find("decoy", 0) != std::string::npos)
continue;
if (sWeapon.find("incendiarygrenade", 0) != std::string::npos)
continue;
if (sWeapon.find("ied", 0) != std::string::npos)
continue;
if (sWeapon.find("w_eq_", 0) != std::string::npos)
continue;
Why should you delete it? You just need to remove those ((sWeapon.find("models/weapons", 0) != std::string::npos)) to (sWeapon.find("models/weapons", 0) != std::string::npos) . Thats it!
when changing that piece it was really buggy for me, deleting that fixed it for me
Noob here. I updated all offsets and everything, but still... Knife changer isn't working. When i choose a knife, choose a skin/pattern, click "Apply' then nothing happens! Only the knfie without the skin shows up! The only thing that i see is the vanilla knife. Please help! Thanks!