Open SeveringHams opened 4 months ago
I'm not sure this is particularly useful considering you can achieve the same effect with clever usage of existing two-material blocks. If there are two-material blocks missing for certain cases, then I would rather add those (assuming they aren't too niche) instead of adding another layer of complexity to the camo application system
Describe the feature
So the user would take a screwdriver and smack the face of a framed block, which would make any face that is smacked the secondary material on that framed block. It would only work on single material framed blocks because i would imagine having to program in the toggling on the double material ones would be ludicrous and unreasonable.
Plus, this way it would only add 2 nbt tags (in theory), it would add a ToggledFaces list, and of course, it would have a second camo tag like the two-material framed blocks. I'm sure there's better ways to do it, but I think it would be pretty cool, and it would make train roofs way slicker.