XLIVE99 / AutoGrid

Autotile system for gridmap in godot engine
MIT License
55 stars 3 forks source link

autotile info couldn't find. #2

Closed arturertel closed 3 years ago

arturertel commented 3 years ago

.agrid can be saved in any folder, but for the gridmap it can only be loaded from the root directory.

https://youtu.be/1oPwsmXG320

XLIVE99 commented 3 years ago

You can see the AutoGrid logs "File couldn't find at res://agrid/bitmask.agrid" in console at 2:04. Because of the limitations if Meshlibrary didn't assign while you selecting a GridMap node, AutoGrid will not detect it as usable GridMap. So if you assign a new MeshLibrary you need to re-select that GridMap in order to load .agrid file. I will change AutoGrid logs to appear more. And I will show "Create Autotile Info" and "Reload Autotile Info" buttons if "Edit mode" selected because these buttons have nothing to do with a GridMap node. Edit: I updated the AutoGrid, you will see "AutoGrid is ready to use" printed on console if everything is right (and autotile is enabled).

XLIVE99 commented 3 years ago

It seems there is no problem here anymore.