Is your feature request related to a problem? Please describe.
When using the image object it is possible to define a blend_mode to trigger different effects or even use filters. It would be helpful to use those kinds of effects for different objects.
Describe the solution you'd like
This feature needs a bit of restructuring of the Card.py class. The best possibility would be to transfer all of the manipulation for the objects themselves in a different class to enable more flexible workflows for every feature. This can also be used to enable the functions for the string and math builder to be used more flexible. The polygon feature works but only with fixed numbers and so is not really useful for variable scale designs.
Describe alternatives you've considered
The alternative would be to write each effect for each object which is pretty stupid.
Is your feature request related to a problem? Please describe.
When using the image object it is possible to define a blend_mode to trigger different effects or even use filters. It would be helpful to use those kinds of effects for different objects.
Describe the solution you'd like This feature needs a bit of restructuring of the Card.py class. The best possibility would be to transfer all of the manipulation for the objects themselves in a different class to enable more flexible workflows for every feature. This can also be used to enable the functions for the string and math builder to be used more flexible. The polygon feature works but only with fixed numbers and so is not really useful for variable scale designs.
Describe alternatives you've considered
The alternative would be to write each effect for each object which is pretty stupid.
Additional context
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