Closed SimonDarksideJ closed 5 years ago
Pretty sure this is a Unity bug.
Sometimes the unity method there where it's supposed to call save scene if user wants to doesn't get called by the editor correctly
Pretty sure I fixed this with the last release.
XRTK - Mixed Reality Toolkit Bug Report
Describe the bug
The Configure option checks and validates if the current scene is in the build settings, as well as a scene with the MRToolkit. However, hitting "Configure and Play" in the prompt does check if the Toolkit is in the current scene, it doesn't add it to the build settings and hence the prompt always appears, even if the current scene is configured for the toolkit
To Reproduce
Expected behavior
hitting "Configure and Play" should configure everything needed for the checks it performs
Actual behavior
"Configure and Play" prompt always appears, even if the scene is configured (likely as it's not in the build scenes list.
Your Setup (please complete the following information)
Target Platform (please complete the following information)
Additional Notes
Observed the checks no longer validate IL2CPP or VR enabled. Can run the project without VR enabled?