Is your feature request related to a problem? Please describe
As more platforms are coming on board requiring specific configuration templates, we need a way to allow developers to override the base configuration with another profile tree based on the running platform. (Not the build target as we are getting many different platforms running on Android and UWP)
How would you classify your suggestion
Usability / Configuration
Describe the solution you'd like
Currently the MR config only supports a single root configuration definition, which must be selected:
I propose we extend this like we do with extension services and visualisation to allow overrides for specific platforms, allowing variants of configuration to be used on demand.
Allowing for a default runtime profile and then overrides per supported platform as required (non-mandatory)
Describe alternatives you've considered
Manually configuring each time for every platform before a build, meh
Additional context
Question. Is it likely to have more than one Mr base scene to load?
With different config?
I ask because Mrtk now ship several default config profiles (which I dislike as it breaks the multi - platform idea) which you select on startup
DinomiteToday at 09:31
I'd say no. As I imagine XRTK to be it should be one base scene whatever I do. BUT XRTK should allow me to configure more than one config profile and then add all of them to the "root configuration" and have a "conditional logic" that will then decide which one to use on start.
Basically like the platform enum dropdowns
If Android -> Config Android
if UWP -> A different one
SimonDarksideJToday at 09:32
I was just thinking that too :blush:
So like the extension services config. Have a default and possibly an override for specific platforms or supported platforms.
I say platforms as a lot more devices are using the android platform and its becoming an issue distinguishing between them
DinomiteToday at 09:34
True
Yeah we'll have that issue more often in the future. I am also seeing some trouble with the camera / quality config in the camera profile.
Not sure if opaque and transparent displays is just it
SimonDarksideJToday at 09:35
Thinking we are going to need a platform identification module to load before the MR Config init
DinomiteToday at 09:35
I'd rather distinguish this using different profiles
SimonDarksideJToday at 09:35
Something lightweight
DinomiteToday at 09:36
Definitely. I might look into that after hand tracking because I need something lik that anyway for my game. I need to know on start exactly what I am running on.
SimonDarksideJToday at 09:36
Well. Here's your problem, we've been talking to different vendors and each are subtly different but all in android
So the use case I guess we need to distinguish is, when do you need different profiles?
Ar vs Immersive?
Or more detailed
DinomiteToday at 09:37
I think that's the number one case
Also when "non - XR"
classic 2D
I've heard XRTK is supposed to handle that as well
SimonDarksideJToday at 09:38
2D is possibly a lot harder :rofl:
To detect
DinomiteToday at 09:39
Yeah. I think we might just have to wait a little more with this and let people use it, gatheer more information and use cases
SimonDarksideJToday at 09:39
And what about 2D plus hands?
We can start with allowing different config based on the "target", e.g. HoloLens vs Quest
Then build up from there, having an addition list like with visualisation
XRTK - Mixed Reality Toolkit Feature Request
Is your feature request related to a problem? Please describe
As more platforms are coming on board requiring specific configuration templates, we need a way to allow developers to override the base configuration with another profile tree based on the running platform. (Not the build target as we are getting many different platforms running on Android and UWP)
How would you classify your suggestion
Describe the solution you'd like
Currently the MR config only supports a single root configuration definition, which must be selected:
I propose we extend this like we do with extension services and visualisation to allow overrides for specific platforms, allowing variants of configuration to be used on demand.
Allowing for a default runtime profile and then overrides per supported platform as required (non-mandatory)
Describe alternatives you've considered
Manually configuring each time for every platform before a build, meh
Additional context