I need the blink teleport provider to support scriptable render pipelines. In the legacy pipeline it was possible to change a materials properties to support transparency at runtime. With render pipelines this is not possible anymore for performance reasons (they said). So I made the material used for blinking a configurable setting in the provider's profile, which is useful in many ways anyways. Also exposed two more settings that were hardwired in the provider previously.
Changes
Exposed fade material and colors as settings in the blink teleport provider profile
XRTK - Mixed Reality Toolkit Pull Request
Overview
I need the blink teleport provider to support scriptable render pipelines. In the legacy pipeline it was possible to change a materials properties to support transparency at runtime. With render pipelines this is not possible anymore for performance reasons (they said). So I made the material used for blinking a configurable setting in the provider's profile, which is useful in many ways anyways. Also exposed two more settings that were hardwired in the provider previously.
Changes
Related Submodule Changes