XTDStudios / DMT

Dynamically Mapping Textures
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A more robust name generator. #10

Closed dvdjg closed 10 years ago

dvdjg commented 10 years ago

This is needed in some cases where some symbols are extracted from the same swf.

gilamran commented 10 years ago

We don't want to resterize the same asset again (If it's the same Class and has the same size) We want to re-use this texture for same looking assets... Using the instance as part of the texture will create duplicate textures for the same Asset...

I would love to help you solve your issue and maybe fix things in DMT. contact me directly.

gilamran commented 10 years ago

The child index is a very robust... no two children can have the same index... Adding the original instance name wont help, it will just make it longer.