XTDStudios / DMT

Dynamically Mapping Textures
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Error in HelloDMT #12

Closed mlapido closed 10 years ago

mlapido commented 10 years ago

I have downloaded and ran the demo in the samples folder and the result doesn't seem to be the expected. hellodmt_screen

Please let me know if this is a bug in DMT or if I'm doing something wrong when build the application.

gilamran commented 10 years ago

Did you change anything? it looks like a mismatch between the atlas and the data... Did you try to turn the cache off? Is that the original code? Please share some more details so I can pinpoint the problem

mlapido commented 10 years ago

Gil,

nothing was changed and yes it is the original code. The project was ran as it was downloaded. I haven't tried to run it with chache set to OFF (or false) but I will and i'll let you know the result. The only thing to mention is that I'm using starling from github, not the swc that is included in DMT's project.

Thanks for the prompt reply.

mlapido commented 10 years ago

I turned the cache off and it has worked. So, what does this mean? Is there anything I should do to be able to execute it with cache on? Do I need cache on?

best regards.

gilamran commented 10 years ago

Are you using Mac?

mlapido commented 10 years ago

Yes

gilamran commented 10 years ago

There was an issue with Rectangles and Saving them to ByteArray on Mac only :-), had to work around it