XVs32 / kcauto_custom

kcauto_custom, the successor to kcauto, a Kantai Collection (Kancolle) bot / automation tool
https://xvs32.github.io/kcauto_custom/
GNU General Public License v3.0
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Combat module node handling fix #56

Closed XVs32 closed 9 months ago

XVs32 commented 1 year ago

What

How

Result

Reference

self.map_data.name 5-3
Going to Node G
self.map_data.name 5-3
Going to Node I
Spinning compass.
Combat at node I.
Selecting formation Line Ahead.
Fleet 1 / Minor fleet damage / No Fatigue
Rescued Asashio (#85).
Fleet 1 / Minor fleet damage / No Fatigue
Yamato ************************ Kai Ni 
Continuing sortie.
Spinning compass.
self.map_data.name 5-3
Going to Node K
Combat at node K.
Selecting formation Line Ahead.
Fleet 1 / Minor fleet damage / Sparkled
Fleet 1 / Minor fleet damage / Sparkled
Yamato ************************ Kai Ni 
Continuing sortie.
Spinning compass.
XVs32 commented 9 months ago

Please refer to https://github.com/XVs32/kcauto_custom/issues/52 (combat logic redo)