Xaikii / FadingNightVision

MIT License
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Conflict with Oculus mixin #1

Closed wsxiya closed 4 weeks ago

Xaikii commented 1 month ago

This had to become an incompat after an update of theirs, as I did test it locally with Embeddium and Oculus. Please provide more info. Logs, MC Version, (Neo)Forge Version, ModVersions of FadingNightVision, Oculus and Embeddium

wsxiya commented 1 month ago

在他们的更新之后,这必须成为一个不兼容的,因为我确实在本地用 Embeddium 和 Oculus 测试了它。请提供更多信息。 Logs、MC 版本、(Neo)Forge 版本、FadingNightVision、Oculus 和 Embeddium 的 Mod 版本

Below is my mod list and crash log SJZL9(5J1H 5BB}084YNZQG latest.log

wsxiya commented 1 month ago

minecraft1.20.1 forge47.2.17

Xaikii commented 1 month ago

Ty, will look into it as soon as I have time

Xaikii commented 1 month ago

forge or neoforge? Just to be sure, because I mainly support NeoForge starting with 1.21

wsxiya commented 1 month ago

Forge 还是 Neoforge?可以肯定的是,因为我主要支持 NeoForge

is forge, 1.20.1, because I used Sinytra Connector, and since it is not supported on 1.20.1neoforge

Xaikii commented 1 month ago

I uploaded a candidate (1.2.2) which should fix that. I couldn't reproduce it at all in-dev, so I had to work with what is available from the log.

Please notify me if it worked :)

wsxiya commented 4 weeks ago

我上传了一个候选者(1.2.2),应该可以解决这个问题。我根本无法在开发中重现它,所以我不得不使用日志中可用的内容。

如果它工作:)请告诉我

Version 1.2.2 can launch the game and does not crash, but the fade-out and fade-in animations do not work

wsxiya commented 4 weeks ago

https://github.com/user-attachments/assets/ab4ad090-8900-4c23-9a8f-e2d7f98184cb

Xaikii commented 4 weeks ago

I was able to reproduce it and now fully fixed it. A new version was uploaded to CurseForge. 1.2.2.1 fixes this.

If it does reappear please open this issue again :)