Closed Xanthus1 closed 8 months ago
Fixed with https://github.com/Xanthus1/aos_patches/commit/2f6883aabe763d44be7498cd43835d9462309136 Uploaded ReadMe with new patches with https://github.com/Xanthus1/aos_patches/commit/3a3829c1f1986f3164d3dbfa63e71173e1b92441
Yellow souls that modify stats are being ignored in Attack Shuffle mode. I believe I just need to move the function call to update player stats (which re-calculates stats from base stats and equipment) only on the frames that the weapon and red soul are updated, so that stat modifications on following frames won't be over-written. I could also add a call to re-run the yellow soul's code if it is a stat modifier as well to avoid a single frame using the wrong stats.