RetroDECK brings you an all-in-one sandboxed application to play your retro games (and even not-so-retro games) on Linux/SteamOS.
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GZDoom - Missing sounds #723
Closed
Lazorne closed 3 months ago
Doom Missing Sounds
Summery:
We need to expose if possible 3 directories in the data folder with symlinks or tweaked settings.
/usr/share/sounds/sf2/
->data/gzdoom/sounds/sf2
unknown ->data/gzdoom/soundfonts
unknown ->data/gzdoom/midi
We need to put the FluidSynth in the gzdoom directory if it is not there in the file. We need to put the .sf2 file in the new sounds/sf2 folder above.
Fluidsynth
https://zdoom.org/wiki/FluidSynth
This needs to be mapped to
/usr/share/sounds/sf2/
->data/gzdoom/sounds/sf2
the dll should be put in the data gzdoom directory while the sf2 file should be in sf2 folder.
This the default.
Users also want to add more sf2 files later maybe, as there exists lost of packs for them.
TiMidity++
https://zdoom.org/wiki/TiMidity%2B%2B
It is looking for the soundfonts directory so that needs to be symlinked and exposed in the
data/gzdoom/soundfonts
GUS
https://zdoom.org/wiki/GUS
https://zdoom.org/wiki/CVARs:Audio#gus_patchdir
It is looking for the midi directory so that needs to be symlinked and exposed in the
data/gzdoom/midi
WildMidi
https://zdoom.org/wiki/WildMIDI