Closed XaserAcheron closed 7 years ago
When running out of ammo, the highest-priority weapon is selected, even if it too is empty. Gotta investigate excluding these from the priority select somehow -- I think there's a relevant zscript-accessible property for this.
When running out of ammo, the highest-priority weapon is selected, even if it too is empty. Gotta investigate excluding these from the priority select somehow -- I think there's a relevant zscript-accessible property for this.