Closed XaserAcheron closed 7 years ago
I'm gonna take the "zdoom bug?" label off, since SBARINFO isn't gonna be touched any more. No big loss, though, since eventually we'll be able to make our own HUDs in ZScript. This problem will go away when I do it myself. :P
Turned out to be a case of [User Error] after all -- I was modifying AmmoType1, but not Ammo1... strange it ever worked at all. o_O
If you change the BFG Ammotype cvar mid-map, the effects (intentionally) do not take effect until map-change. But when you do, SBARINFO still shows the previous ammotype on the HUD unless you drop+pickup the weapon again. Welp!
This is frankly probably a SBARINFO bug. Just logging it here so I remember to bugreport it at some point.