XaverStiensmeier / godotSlime

MIT License
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Enemy movement #16

Closed XaverStiensmeier closed 8 months ago

XaverStiensmeier commented 8 months ago

Adds some movement parameters. Not all are used currently. Adds bi-directional circular movement. I am still looking for a way how to do smooth circular movement within a "ring" (i.e. a circular plane around the player that has a circular gap where the player is)