Closed six7six closed 1 year ago
Updated scripts weren't accounted for in the initial update. Updated xmls have been committed and can be grabbed from the repo/AppVeyor but I'm holding out for the Reach tools to push an update through Assembly itself.
When reading .map files from ODST; the scripting no longer compiles correctly. Functions like (game_difficulty_get_real) in the print_difficulty script have been replaced with (game_insertion_point_get), I'm not sure if the script component of assembly has been fully fixed but scripts no longer compile when trying to edit them after rendering out of guerilla/sapien. My bug is currently occuring on sc110 but I haven't tested on other maps yet.