Closed rtschaefer closed 1 year ago
@rtschaefer Did you upgrade from an older version to a newer one?
I am not sure which software you are referring to. I am using Foundry v10, but I held onto an older version of Storyteller because I was able to get it to work on Foundry v9. I am running Foundry through the Forge.
What version number do you use? Are the stories just gone from the tab or is the whole tab completely gone?
The text will save anyway, I just need to figure out how to help you.
The whole tab is completely gone!
I am extremely glad to know the text is still there somewhere. Thank you so much. Many hours of world-building. Whew!
Have you installed any other add-ons recently? Please open the console with the F12 key, then the console tab, are there any red messages?
I have opened the console. I am not exactly fluent with this stuff. There are a number of red line items.
foundry.js:711 ReferenceError: EntitySheetConfig is not defined [Detected 1 package: storyteller] at Object.fn (main.js:68:5) at #call (foundry.js:688:20) at Hooks.callAll (foundry.js:645:17) at Game.setupGame (foundry.js:7826:11) at async Game._initializeGameView (foundry.js:8877:5) at async Game.initialize (foundry.js:7687:5)
@rtschaefer That's enough, thank you. I think you accidentally updated to the latest version which does not work with v10, can you check? The version with a separate tab should be Storyteller 0.3.4
Yeah, 3.4 was what I was using before and I upgraded out of desperation to see if it will work LOL. I will change to 3.4 right away and check
Using 3.4 and the stories tab is still gone. Hmmm
@rtschaefer Have the console messages changed?
I am not able to find anything really. I was able to use the filter to find storyteller in the console but now...nothing
rebooted and loaded. Found only this line
foundry.js:6693 Foundry VTT | Loaded localization file https://assets.forge-vtt.com/bazaar/modules/storyteller/0.3.4/lang/en.json
{ "I18N.MAINTAINERS": ["Xbozon"],
"DOCUMENT.StoryEntry": "Story", "JOURNAL.ActionConfigure": "Configure",
"STORYTELLER.CopyID": "Copy story ID", "STORYTELLER.Journal": "Journals", "STORYTELLER.Stories": "Stories", "STORYTELLER.ChangeImage": "Click here to change image", "STORYTELLER.CantCreateFolder": "Folder creation is not currently supported, wait for future updates! Thanks for understanding!", "STORYTELLER.BookOpenSound": "Enable book opening sound", "STORYTELLER.BookOpenSoundHint": "For each user individually", "STORYTELLER.StoryName": "Story name:",
"STORYTELLER.Settings.Theme": "Change the style of the story", "STORYTELLER.Settings.ThemeHint": "Changes the theme for all players", "STORYTELLER.Settings.ThemeBook": "Book", "STORYTELLER.Settings.ThemeNewspaper": "Newspaper", "STORYTELLER.Settings.Size": "The size of the story on the screen", "STORYTELLER.Settings.SizeHint": "100% takes up almost the entire screen height, 80% takes up no more than 80% of the screen height"
Two ways: 1) Wait for the weekend, I think to finish the update over the weekend. 2) Pull out the old stories manually. It's a little confusing, but not hard, here are the instructions:
Open the console, enter the following text in the ">" field and press enter.
game.settings.get('storyteller', 'storiesEntries')
In the drop-down list you can find all the information about your stories.
Not very convenient, but safe.
Here:
This is what I get back
game.settings.get('storyteller', 'storiesEntries')
foundry.js:2721 Uncaught Error: This is not a registered game setting
[No packages detected]
at ClientSettings.get (foundry.js:2721:42)
at
You have disabled a module in the modification list
:D
Okay so what modules do I need to enable? Storyteller is active. So there is a conflict? (sorry I am not more versed in this stuff).
@rtschaefer Very strange, because this error occurs only if the module was not enabled. Maybe you need to restart your world somehow. Don't worry about questions, we're doing all we can :)
Okay, I will restart Foundry and see what happens. Thank you.
ame.settings.get('storyteller', 'storiesEntries')
foundry.js:2721 Uncaught Error: This is not a registered game setting
[No packages detected]
at ClientSettings.get (foundry.js:2721:42)
at
I am not seeing any errors related to Storyteller. There are a good number of other errors that I am already living with (version 10 is a love/hate thing so far.
If only I could locate the text, I'd be in tall cotton for Friday night.
Weird. When I went to v3.4 and rebooted my server. Now Storyteller is turned on, but it now does not even appear in my Game Settings (where you can change the size of the stories, go from book to newspaper, turn page sound on/off, etc.). Very strange.
Time for rough action :D 0) Turn off storyteller completely. 1) Open the console, check that the error is still there
game.settings.get('storyteller', 'storiesEntries')
2) Insert and execute this code:
game.settings.register('storyteller', 'storiesEntries', {
scope: 'world',
config: false,
type: Object,
default: {}
})
3) Call game.settings.get('storyteller', 'storiesEntries') again
@rtschaefer You are using a very old version, I'm surprised anything ever worked
game.settings.register('storyteller', 'storiesEntries', { scope: 'world', config: false, type: Object, default: {} }) undefined
I then re-entered
game.settings.get('storyteller', 'storiesEntries')
No error came back, but when I turned the module back on.... same error comes back.
This does not fix the module itself, but only displays a list of saved stories, look carefully at the screenshots.
Right now the module is not working in v10 and I haven't finished the update yet.
@rtschaefer I updated storyteller to v10, but temporarily removed the newspaper style. Please check if you have time.
I have created a large quantity of story files, but now I cannot find them no matter where I search. Can you explain how that work can be retrieved? I just need the text.