XcodesOrg / XcodesApp

The easiest way to install and switch between multiple versions of Xcode - with a mouse click.
MIT License
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Automatically download optional simulators #298

Open lewis-smith opened 1 year ago

lewis-smith commented 1 year ago

A big advantage for me of Xcodes is when the betas are released I can set them downloading and then when I start work get straight to it.

Since Xcode 14 apple no longer include all the simulators with Xcode. I get why they do this, but it's still frustrating on first run, especially during beta season.

It would be amazing if I in Xcodes I could choose which extra sims I need (in my case, just watchOS) and then Xcodes could somehow always download them as part of their process.

Then as soon as Xcodes says it's done I'm ready to go :) I appreciate that this is a long shot, but I'm sure I'm not the only one frustrated by this.

parrots commented 1 year ago

FWIW, there seems to be a new simctl option for managing runtimes. simctl runtime lets you add / delete runtimes, but you need the disk image to be able to add a runtime. I don't see anything (at a quick glance) for getting a list of remote downloads available for runtimes and managing that.

lewis-smith commented 11 months ago

In Xcode 15 you don't even get the iOS sims without downloading them after you open your project :|

strangeliu commented 9 months ago

Apple released separated runtime images. https://developer.apple.com/download/all/?q=runtime

imthath-m commented 1 month ago

Any plans for supporting this? the Xcodes CLI tool already supports downloading runtimes