Closed XelaPy closed 5 years ago
Implementation:
[x] Make sure that Exploring chars are properly removed from the game-world (all cases)!
[x] Wrap up or even improve the GUI, feels like way too many clicks at the moment!
[x] Hook up quest options.
[x] Balance XP and Cash using modern calculation routines.
[x] Hook up complex scenarios with traits.
[x] Color code item drops: Common (grey, ~ 24%) > Uncommon (green, 16 - 23%), Rare (blue, 10 - 15%), Epic (purple, 4 - 9%), Legendary (orange, 1 - 3%), Heroic (red, 1%)
Complex: Hook up a complex overlay map?
Debugging:
Implementation:
[x] Make sure that Exploring chars are properly removed from the game-world (all cases)!
[x] Wrap up or even improve the GUI, feels like way too many clicks at the moment!
[x] Hook up quest options.
[x] Balance XP and Cash using modern calculation routines.
[x] Hook up complex scenarios with traits.
[x] Color code item drops: Common (grey, ~ 24%) > Uncommon (green, 16 - 23%), Rare (blue, 10 - 15%), Epic (purple, 4 - 9%), Legendary (orange, 1 - 3%), Heroic (red, 1%)
Complex: Hook up a complex overlay map?
Debugging: