XenonA7 / xenons-playable-classes

A mod for CrossCode that adds playable triblader characters
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Vanilla cutscenes have some Lea animations despite playing as a different character #21

Open XenonA7 opened 3 hours ago

XenonA7 commented 3 hours ago

In the map bergen-trail/cave/cave-7-1-1-goat3, the cutscene battleScene-Start plays the animation "dash". Tribladers are missing this animation and shows a blank sprite.

There are also cases where SHOW_EXTERN_ANIM is used in cutscenes for Lea animations. This will always show the Lea sprites regardless of the player config.

XenonA7 commented 3 hours ago

Won't fix, beyond the scope of the mod. There would need to be some custom code injected into SHOW_EXTERN_ANIM to somehow handle non-Lea player configs. Also, every other playable character would need sprites for all the obscure Lea cutscene animations such as hugging, falling, sleeping, etc.

XenonA7 commented 3 hours ago

As of version 2.3.0, all dungeon maps containing element unlock cutscenes have been patched to manually support the proper animations for all XPC characters.