Xenonauts / FullSovietWeaponsExtensionPack

This mod expands Xenonauts by adding Soviet weapons of Cold War era.
1 stars 0 forks source link

Balancing Makarov Pistol #11

Open Xenonauts opened 8 years ago

Xenonauts commented 8 years ago

Casaubon's ideas about balancing the soviet pistol (and coming German P7):

"My thoughts on pistols: The makarov should be the least accurate pistol of the 3. It was critized for it. Also it seems to be the smallest, shortest & lightest pistol. Probably in Xenonauts should be used as secondary weapon for snipers, or rocket guys who need somehting really light to carry next to their heavy other equip? The german p7 should maybe have the best TU cost ratio. The semi automatic fire of the p7 seems to be extremely reliable... Having a little difficulties with the vanilla pistol with a mag of 15 rounds. What could that be? I´d suggest Smith & Wesson Model 59 which had 14 shots and was intended vor Navy Seal Commandos. It could be the heavy pistol of the 3, good for shield guys for example."

Me: For Makarov pistol I would suggest to additionally increase its reaction fire modifier from 1.5 to 1.6 because of it being the lightest one.

erutan commented 4 years ago

This pistol work well balanced against the german P7, but both are better than the NATO pistol in every way, which makes it entirely redundant.

Could:

Could drop TUs a little more to compensate if necessary.

erutan commented 4 years ago

Range probably makes the best sense - snipers might stick with a default pistol as a backup (more versatile / they have high accuracy so could hit a target further out) while shield users would go for either the P7 or Makarov.