Closed rsek closed 2 years ago
this would probably require a rewrite of significant portions of the PlayerCharacter class, its related enums, and any commands that touch PCs.
it might be worth following the game's parlance here:
there's an existing ConditionMeter used by assets in my new dataforged classes, btw, which might be a good starting point if a more structured approach to condition meters is called for.
ConditionMeter
this would probably require a rewrite of significant portions of the PlayerCharacter class, its related enums, and any commands that touch PCs.
it might be worth following the game's parlance here: