Xerios / ScreenManager

Flexible way to manage screens with transitions for Unity
MIT License
560 stars 69 forks source link

Update ScreenManager.cs #8

Closed takaaptech closed 7 years ago

takaaptech commented 7 years ago

Using WaitForSecondsRealtime instead of WaitForSeconds to avoid problem when user set Time.timeScale = 0f;

Xerios commented 7 years ago

Sweet! Thanks for the fix 🥇