Open Joeppie opened 6 years ago
This has been temporarily adressed through the use of a modification in server.lua causing it to always send a hardcoded MOTD. This however, requires a reboot.
Can easily be done by setting one or more server variables from a command and then printing these out consecutively so long as the values are not nil.
What should the mod do?
send a settable Message of the day to all players when they join.
How can the mod do this?
A string variable should be consumed from the server.lua script and sent to players; this can be done adding a line to the onplayerjoined event in server/server.lua:
How does , or should, the mod conform to the gameplay requirements outlined in
Not applicable to this mod.