Closed Xeverous closed 3 years ago
Sample UI mockups:
The second one is more close to the final version. The first one has overcomplicated item price data management - users should not care about micro-managing each download, they should just select league and API and then FS should automatically download the data if there is no recent such download in the cache.
Most recent work (using elements library):
This is an unfinished first UI that can actually be compiled.
Big news:
State so far:
500+ FPS while running on laptop's integrated card
Current UI progress:
Another example screen:
Done and released in 9cef3964bbacd936e584bfe551871e585971ece8.
So far FS has only a command-line interface. This is enough to make it work and let others automate it through shell scripts but an average user will definitely expect something "viewable" and more intuitive to use. GUI also allows to implement some fancy features like loot preview, filter rules debug, price data download management etc.
I'm currently contributing to cycfi/elements which will be the GUI library used for FS.I'm currently using Magnum and discovering what's possible with it.
Meanwhite, post your feature ideas/UI mockups here.
Current plan(outaded): A UI consisting of few top-level tabs: