Currently most of the UI is controlled through the UI and keyboard shortcuts, exactly no direct mouse interaction exists with the Boids. To increase the overall functionality and control over the application, the ability to click to interact with Boids themselves should be added.
This is a pretty inclusive issue describing all mouse functionality I want to add to the application.
Click (Left, Right, Middle, Alt/Shift/Ctrl)
Temporarily scare or attract Boids
Closely related to #8
Spawn individual Boids
Spawn groups (flocks) of Boids at once
Click and Drag
Spawn individual boids as you drag
Draw points at which a Flock will be generated off of
Need to be careful as generation could add hundreds of boids with very few points.
Integrate with #12.
Hover
Scare or Attract Boids (#9)
This system should be default to a very organic and user friendly configuration, but be completely configurable through the UI via simple dropdowns. These systems should be modular and easy to work with, allowing the mouse input handling scripts to interface with the Boid Controller script very smoothly.
Currently most of the UI is controlled through the UI and keyboard shortcuts, exactly no direct mouse interaction exists with the Boids. To increase the overall functionality and control over the application, the ability to click to interact with Boids themselves should be added.
This is a pretty inclusive issue describing all mouse functionality I want to add to the application.
This system should be default to a very organic and user friendly configuration, but be completely configurable through the UI via simple dropdowns. These systems should be modular and easy to work with, allowing the mouse input handling scripts to interface with the Boid Controller script very smoothly.