Xexanos / PoorOres

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Registering Blocks/Items in postInit is wrong #4

Closed Claycorp closed 9 years ago

Claycorp commented 9 years ago

Because of this you are making mod compatibility impossible.

Example: Dence ores can't modify poor ores as the blocks don't exist.

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You should be doing block registers in preInit as you are not modifying any blocks and register the textures in Init as they require other mods.

If you don't have them separate as a last resort you can do both in init.(Not preferable.)

Claycorp commented 9 years ago

Moot. Mod updated.