Closed ray-0000 closed 1 year ago
Hey 👋
With the provided limited context of the issue, i could only rely on past experiences with eastern game client languages.
In the past, there were numerous report such issues, please use the github issue search feature if you interested in what resolution they had. one example: #167
There's a known limitation what the current NpcNameFinder
is capable of. Which might goes the following:
Certain Npc names in different languages can be described very few characters / glyphs. To be more specific, if you take a look at the following bear npc names in the English client, its decent sized for NpcNameFinder
, while in other eastern languages they might be only a single Glyph / character.
In that case the NpcNameFinder
unable to distinguish between "NPC name pixel" or anything else on the screen while having the color match. There's a lower bound which prevents detecting "false NPC Names".
All the previous testing was conducted in English client. If its possible, to change the game language to English. i would encourage to try it out!
I changed the language to English and the problem still exists
Only works properly if the npc name is big enough
My understanding is that the gray of the Asian server may be grayer, and the correct gray will only appear when the npc name is bigger
Probably due the different font rendering theres transparency involved.
If you could provide more .bmp type screenshots i could do some testing at my end
This is a screenshot of the game, sorry I changed back to Chinese font. The font folder will be automatically generated in the Asian server. Even if the recommended font is used, it will not be picked up normally.
The above is the file generated by the font folder
I try to modify private SearchMode searchMode = SearchMode.Fuzzy; It has been improved, but the mouse will click several times next to the monster name to correctly click on the monster
Its been a long time since ive touched on SearchMode.Fuzzy.
In the project theres a project called coretests
It has an npcnamefinder section where you can visualize what npc names are detected on screen. You may have to edit a few constants. Its called overlay
My ability is limited to modifying the answers given, editing constants is beyond my knowledge,thank you for your help。
If you plan not using the skinning feature, you set KeyboardOnly
This is a screenshot of the game, sorry I changed back to Chinese font. The font folder will be automatically generated in the Asian server. Even if the recommended font is used, it will not be picked up normally.
The above is the file generated by the font folder
I try to modify private SearchMode searchMode = SearchMode.Fuzzy; It has been improved, but the mouse will click several times next to the monster name to correctly click on the monster
after doing a quick search about the provided file name it seems blizzard doing something with the fonts. https://us.forums.blizzard.com/en/wow/t/unable-to-change-fonts/1388615 https://eu.forums.blizzard.com/en/wow/t/crazy-fps-drops-when-panning-camera-since-prepatch/396350/22?page=2 https://www.reddit.com/r/WowUI/comments/yeav2h/help_how_do_i_change_wows_fonts_i_think_theyve/
Deleted wow today, re-downloaded from the Asian server customer service, reinstalled win10, it has worked normally, thank you for your help.
I'm glad you found a solution, thanks for the detailed info. Closing
Description
Hello, killing multiple monsters in the Asian server does not pick up, only the last monster that was killed will be picked up, and multiple monsters will only be picked up when the camera is zoomed in very close.
Addon Version
1.7.0
World of Warcraft Client
Wrath of the Lich King Classic
Reproduction Steps
N/A
Last Good Version
Works fine in China server
Screenshots
No response
Logs
out20230209.log