Closed Xiangyu-Hu closed 12 months ago
I have updated the master and tested. In the mac system seems ok.
I will also check in linux system.
Also in linux system is working ok.
Maybe the bug is for the windows system. For curiosity have you tried the 3D floating body case? (3D cases kept failing in the windows CI test for the pull request and I have increased the dtwdistance)
pull request #267
I am using Linux system. Let me check again.
Which master did you do the above computation, and the resolution?
I updated the master with today merge before running. The resolution used is L/20.
It is strange. I am using rhe same master on Linux. Same resolution as the master.
I have tried with lower resolution (L/10) and solution diverges. Tomorrow I will search for possible reasons
I also use resolution L/20.
It is strange that does not work in different machines and/or with different resolution. Maybe tomorrow we can discuss it
I have found that I am using Intel compiler.
The problem may be due to some small number issue as difference compiler give quite different results.
I mean probably origining from initial particle position.
The 2d floating body problem seems not right. There are quite some flow around the floating body.