Closed squirrelkiller closed 8 years ago
I don't think this mod is doing anything wrong, I'll fix it on EvilCraft's end.
looks like one of the drops has a null item in a non-null ItemStack (or a null EntityItem)... I'll add a safety check because I saw similar issues in other mods, but that is not something people should be doing. I've had other reports of this rune "jamming" instead of crashing when there is an error (creating a huge log file), so I'll look into that
v1.9-0.3.1 and v1.8.9-0.2.1 should be safer about the null drops
So it turns out if mob drops are null for a mod added mob, then the world gets stuck. It won't crash but it won't ever continue either. This lead to a latest.log being over 30 MB large.
A 30MB large text file. I just want to say the largest text file I have ever seen was a single class game I made in highschool to see if I could do it. Just saying, Java doesn't like you building an entire RPG in one single class file. Even then it was only 40MB
Back on topic, have the first 126 lines of the latest.log:
Turns out pastebinning almost 400000 lines of text breaks pastebin. So I have to dropbox the Latest.log
https://www.dropbox.com/s/0cwe1aq3d8rv3fg/latest.log?dl=1
Sorry, I feel so bad reporting thing one.