A few good fraggers go into the enemy tiberium, maybe they get a good crate like team boost
Now they will easily be able to frag all the people trying to harvest for at least 5 minutes
The enemy team has no money, meanwhile theres 10+ people refining in our team
3 minutes into the game, everyone has 5k
5+ madcats attack the enemy base, they have no money, obelisk dies easily
Now it's a stomp with mechs and fraggers running around in the enemy base
Xindage: I plan of making the tiberium split the team value between all menbers of the team.
But if someone has a better idea i'm open to hear.
Lang: This is how some games go:
A few good fraggers go into the enemy tiberium, maybe they get a good crate like team boost Now they will easily be able to frag all the people trying to harvest for at least 5 minutes The enemy team has no money, meanwhile theres 10+ people refining in our team 3 minutes into the game, everyone has 5k 5+ madcats attack the enemy base, they have no money, obelisk dies easily Now it's a stomp with mechs and fraggers running around in the enemy base
Xindage: I plan of making the tiberium split the team value between all menbers of the team. But if someone has a better idea i'm open to hear.