Thank you so much for your contribution. I wonder if you have a plan to adjust the current C++ source code slightly, so that torch.utils.cpp_extension.load can directly compile it on the fly. This would make people easy to use and it will get easy to import it to MMagic. The recent RVRT takes the on-the-fly compile approach, and I find it can be easily and seamless integrated into MMagic.
I would assume this would be beneficial to improve the impact of this nice D3DNet work.
Hi Xinyi,
Thank you so much for your contribution. I wonder if you have a plan to adjust the current C++ source code slightly, so that
torch.utils.cpp_extension.load
can directly compile it on the fly. This would make people easy to use and it will get easy to import it to MMagic. The recent RVRT takes the on-the-fly compile approach, and I find it can be easily and seamless integrated into MMagic.I would assume this would be beneficial to improve the impact of this nice D3DNet work.
Best Regards