Closed hengrui1012 closed 2 years ago
Hi, the vertices are just approximately selected, from a SMPL model. The indices are read out from Meshlab. Do not use unity, as it adds additional vertices to the mesh to perform rendering.
Hi, the vertices are just approximately selected, from a SMPL model. The indices are read out from Meshlab. Do not use unity, as it adds additional vertices to the mesh to perform rendering.
Thank you very much for your reply! I managed to find the id corresponding to each vertex using meshlab!
Very nice work! I have a question about the smpl vertex index. In the smpl model, we need to manually select some vertices and place virtual sensors on these vertices. Each of these vertices corresponds to an index. I would like to ask you how you get these indices? Is it by calculation or do you get them through unity?