Closed buzzysale closed 1 year ago
I use Android. I can use it directly after connecting to bluetooth, there is no other prompt.
What compiler/ide are you using? I am using platform.io and I'm not sure if i'm doing it right. I can get the ROM to load to the main screen. But no dabble connection and dabble isn't loading any buttons and there's no response to pins. I do get a Connected, but nothing after that. iphone 8+
How do I troubleshoot what's happening?
I am also using platformIO to build. You try to upload an NES game to the data directory. Then upload to the file system to see if it is running normally.
The sample doesn't have any NES games built in. Because uploading it is an act of copyright infringement. I can only provide methods used by the simulator.
Uploading a rom is successful. That part works. I
t’s dabble that isn’t working with the esp.
There is also a stupid but effective way. It is recommended that you find a mobile phone with Android system for testing.
Okay and if that works?
If it works fine, it proves that dabble software is not compatible to work on iphone.
In the examples, particularly the NES example, the dabble app connects to ble, but does not download the pin configuration.
"Connected". "Acquiring connected board detail" and then nothing happens and no detail is provided.